Monday, 12 November 2007

iPhone Launch - Bad start

iPhone launch in the UK did not do as well as expected. They only sold 8000 on the first day which is weak compared to the amount sold in the US and Germany. However, this is more than they expected - they expected 3000
They believe this is beacuse of:

1. The hype - people got bored of hearing about it for the past year
2. High monthly fees
3. Carrier lock
4. No 3G - Apple say it is because it eats the battery life away
5. Touchscreen phone alternatives


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Photo Sharing and Video Hosting at Photobucket

Friday, 9 November 2007

Blogging - Up to 4 Million

4 million people now keep a blog. One in five blog at least once a day.

"British bloggers are keeping track of their lives through online diaries, social networking services and other websites, creating a thriving network of internet communities reflecting the breadth of the country's interests. "

"An internet phenomenon that is transforming the way people voice their opinions."

http://www.guardian.co.uk/technology/2007/nov/09/blogging.socialnetworking

Tuesday, 6 November 2007

Web3 - people don't want to be tracked

Audiences do not want to be tracked by advertisers. There would be a 'do not track' list which would stop advertisers tracking them. Web 3 advertising is expected to get bigger in the coming years as more companies such as Yahoo, Google and Microsoft have all purchased online advertising firms. This means advertisers would not be able to place electronic cookies on audience's computers.

http://news.bbc.co.uk/1/hi/technology/7072653.stm

ALSO

Britons sending 1bn texts a week - almost as much as the total people would send a YEAR in 1999. This is 25% higher than last year. The total for 2007 is expected to be 52 billion. Mr Short said there were several reasons for the continuing growth. "It's convenient, comprehensive, it's on every handset and network and it is cost effective," he said.

Second Life

Internet-based virtual world since 2003. Users, called "Residents", interact with each other through motional avatars. Residents can explore, meet other Residents, socialise, participate in individual and group activities, create and trade items (virtual property) and services from one another.

Before June 6, 2006, all Residents were required to verify their identities by providing Linden Lab with a valid credit card or PayPal account number, or by responding to a text message. After that date, it became possible to create an account with only an e-mail address; even standard verification methods such as e-mail reply verification are not used. Access to Teen Second Life still requires credit card details.



See article about 'worries for values' in previous blog.

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Tuesday, 30 October 2007

Exammm

Bands Embrace Social Networking
David Cohn 05.18.05 | 2:00 AM

In the absence of radio play, garage bands all across America are establishing a presence on MySpace, a social-networking site popular with young adults. According to MySpace, more than 240,000 artists of every kind -- from unsigned amateurs to international rock stars -- are using MySpace as a way to market themselves and build a fan base.

Artists are using the site to build massive social networks and spread the word about upcoming shows and CD releases. Startup bands like My Chemical Romance have launched careers exclusively through MySpace, collecting more than 100,000 fans through the service.

As the seventh most popular domain on the internet in terms of pageviews, according to February numbers from comScore Media Metrix, MySpace gives bands the chance to be seen and heard in a way never before possible. Traditionally, bands toured cities and played dive bars to create buzz about their music. But with MySpace, bands can host demos of their songs, announce shows and connect with fans without spending weeks on the road.

MySpace is aimed at teenagers. It claims more than 15 million members, and even established acts like Weezer, Beck and Billy Corgan are starting to realize the potential of social networking. Weezer's new album, Make Believe, is prominently featured on the band's MySpace page, and was featured exclusively in the Booth a week before the album was available in stores.

For a smaller band like We Are Lions, MySpace has proven to be a good way to spread the word about its album, Eight Arms Made This, which was released in May. Without the backing of a PR agency, the band was able to market the CD to more than 2,000 fans.

For fans, MySpace allows them to keep up-to-date on bands in an intimate way. Fans that have declared an allegiance, who are known as "buddies," can leave comments on a band's site, letting them know what they think of their music or how they performed at their last show. And band members often respond to fans, creating a real dialogue between artists and their followers.



1 a) Name 3 ways that social networking websites have helped bands become more popular?

b) In what ways does the passage suggest that social networking is more beneficial for bands than in previous years?

c) Explain what it meant in the passage by:
(i) ‘keep up-to date on bands in an intimate way’
(ii) ‘create a buzz’

2 a) How does the passage suggest that social networking websites have brought fans and artists together?

2b) Using your wider knowledge of new media technologies discuss why social networking has become so popular?

3) In what ways have people become dependent on new media technologies?

Friday, 26 October 2007

Apple Releases Leopard and Virtual Worlds

Article about the new operating system for Apple and why it is better than Windows Vista.

http://news.bbc.co.uk/1/hi/technology/7062593.stm

Another article about why virtual worlds are 'threatening childrens values'.

http://news.bbc.co.uk/1/hi/technology/7061641.stm

Thursday, 25 October 2007

Wii Doubles Nintendo's Profits

Wii has enabled Nintendo to double its profits in six months. It outsolf Playstation 3 and Xbox 360.

Nintendo made a net profit of £506m this year compared to £230m last year. They have sold 13.4 million consoles.

Earlier this week, Nintendo's Wii Sports swept the board at the 2007 British Academy Video Games Awards in London.

The games package won awards in categories such as gameplay, strategy and simulation, innovation and sports.

Nintendo has upped the number of Wii consoles it expects to sell in the year to March from 16.5 million to 17.5 million.

Demand has been so high that the Japanese firm has had supply difficulties. It is thought that it will take another year before the firm can ramp up production to meet demand.

Separately, Sony, which has cut the price of its Playstation 3 to try to win back sales in the run-up to Christmas, said that strong sales of televisions and cameras had offset losses in its video games division during the July-to-September quarter.